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OGEX is a format for describing 3D models and their associated data, designed for use in game engines and other real-time graphics applications.
It is more flexible and efficient than traditional text formats such as OFF and NFF, supporting complex hierarchical structures and multiple types of data.
The OGEX file format supports more complex 3D model structures and associated data, making it suitable for application scenarios that require high flexibility and complexity, especially game development and real-time graphics applications.
Due to its structured and multi-level design, OGEX files can effectively describe and store complex scene, character, and animation data.
The x 3D model format usually refers to the Microsoft DirectX (.x) file format, which is a format used to store 3D models and their related data.
X file is a binary format used to store 3D models and their related data, including geometric information, texture mapping, animation data, etc.
X files are widely used in game development and graphic design, especially in applications that use DirectX API. It provides an effective way to save and load complex 3D models and their related data.