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OGEX is a format for describing 3D models and their associated data, designed for use in game engines and other real-time graphics applications.
It is more flexible and efficient than traditional text formats such as OFF and NFF, supporting complex hierarchical structures and multiple types of data.
The OGEX file format supports more complex 3D model structures and associated data, making it suitable for application scenarios that require high flexibility and complexity, especially game development and real-time graphics applications.
Due to its structured and multi-level design, OGEX files can effectively describe and store complex scene, character, and animation data.
Draco is a glTF extension for mesh compression, an open source library developed by Google for compressing and decompressing 3D meshes to significantly reduce the size of 3D content. It compresses vertex positions, normals, colors, texture coordinates, and any other general vertex properties, increasing the efficiency and speed of transferring 3D content on the web.