Convert KTX2 to FBX ASCII for free
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. ktx2 file is a file format used to store texture data. It is the latest version of the texture compression and packaging format specification developed by the Khronos Group. Compared to the old version of. ktx files,. ktx2 files have higher compression efficiency, lower file size, and faster loading speed.
The. ktx2 file stores texture data and related metadata information in binary format. These metadata information include texture size, pixel format, color space, compression format, and other texture related attributes. Through this metadata information, the application can correctly parse and use texture data.
The. ktx2 file supports various common texture compression formats, such as BC1, BC3, BC7, etc., and also provides the lossless compression format KTXu to meet the needs of different application scenarios. In addition, it also supports multiple mipmap levels, cube textures, array textures, volume textures, and other functions.
Due to the efficient compression algorithm used in. ktx2 files, the file size of texture data can be significantly reduced, thereby reducing storage and transmission costs. Meanwhile, its fast loading feature also enables faster loading and rendering of texture data in computer graphics applications, improving application performance and user experience.
The FBX format of AutoDesk was originally developed by Kaydara in the 1990s for storing 2D or 3D content with motion data. Over the years, due to its 3D animation capabilities, it has evolved into a widely used format for 3D modeling applications such as Blender, 3D Studio Max, and others.
This format is used to contain 3D models, including vertices, faces, and other 3D geometric graphics, as well as animation data. The format is proprietary, but there is a publicly available API for development purposes. The file content can be either text or binary, and the Blender Foundation has worked to document the format.