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HMP (Hierarchical Motion Parametrization) is a 3D model format used to describe animations. It is mainly used to store and manage character animations, especially in game development.
The structure and content of HMP files can vary depending on the specific application and tool, but their basic principle is to effectively store and manage complex character animation data for easy use and processing by game engines or other animation systems.
The x 3D model format usually refers to the Microsoft DirectX (.x) file format, which is a format used to store 3D models and their related data.
X file is a binary format used to store 3D models and their related data, including geometric information, texture mapping, animation data, etc.
X files are widely used in game development and graphic design, especially in applications that use DirectX API. It provides an effective way to save and load complex 3D models and their related data.