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HMP (Hierarchical Motion Parametrization) is a 3D model format used to describe animations. It is mainly used to store and manage character animations, especially in game development.
The structure and content of HMP files can vary depending on the specific application and tool, but their basic principle is to effectively store and manage complex character animation data for easy use and processing by game engines or other animation systems.
The OBJ file format is a file format used to describe three-dimensional objects. It consists of a series of vertices, faces, and texture coordinates, which can describe the shape, texture, and other properties of an object. The OBJ file format is commonly used in 3D modeling and computer-aided design (CAD) software, where three-dimensional models can be exported as OBJ files for further processing and manufacturing. The OBJ file format is simple and easy to use, making it widely used in various fields. The OBJ file format also supports multiple color spaces, including sRGB, Adobe RGB, and grayscale. OBJ files can be created and edited using many different applications, including Blender, Maya, and 3ds Max. In summary, the OBJ file format is a widely used file format in 3D modeling and computer-aided design (CAD) software, which can describe the shape, texture, and other properties of an object.