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X3D is an open standard 3D graphics file format that supports data describing interactive 3D scenes, including geometric shapes, texture mapping, lighting, animation, etc.
X3D files can contain various types of geometries (such as boxes, spheres, cylinders, etc.), light sources, sensors (for interaction), animations, and scripts. It is a powerful format for describing and interactively displaying 3D graphic data, widely used in virtual reality, simulation, education, and engineering fields.
In summary, X3D is a flexible and powerful 3D graphics format that supports the description of various scenes and interactive functions, suitable for a wide range of application needs.
The FBX format of AutoDesk was originally developed by Kaydara in the 1990s for storing 2D or 3D content with motion data. Over the years, due to its 3D animation capabilities, it has evolved into a widely used format for 3D modeling applications such as Blender, 3D Studio Max, and others.
This format is used to contain 3D models, including vertices, faces, and other 3D geometric graphics, as well as animation data. The format is proprietary, but there is a publicly available API for development purposes. The file content can be either text or binary, and the Blender Foundation has worked to document the format.