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X3D is an open standard 3D graphics file format that supports data describing interactive 3D scenes, including geometric shapes, texture mapping, lighting, animation, etc.
X3D files can contain various types of geometries (such as boxes, spheres, cylinders, etc.), light sources, sensors (for interaction), animations, and scripts. It is a powerful format for describing and interactively displaying 3D graphic data, widely used in virtual reality, simulation, education, and engineering fields.
In summary, X3D is a flexible and powerful 3D graphics format that supports the description of various scenes and interactive functions, suitable for a wide range of application needs.
GLB is a binary file format representation of 3D models saved in GL Transfer Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations, and meshes in binary format. This binary format stores glTF assets (JSON, .bin, and images) in binary blobs. It also avoids the problem of increased file size that occurs in the case of glTF. The GLB file format brings compact file size, fast loading, full 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as the MIME type.