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X3D is an open standard 3D graphics file format that supports data describing interactive 3D scenes, including geometric shapes, texture mapping, lighting, animation, etc.
X3D files can contain various types of geometries (such as boxes, spheres, cylinders, etc.), light sources, sensors (for interaction), animations, and scripts. It is a powerful format for describing and interactively displaying 3D graphic data, widely used in virtual reality, simulation, education, and engineering fields.
In summary, X3D is a flexible and powerful 3D graphics format that supports the description of various scenes and interactive functions, suitable for a wide range of application needs.
COLLADA is an XML-based digital asset exchange solution for interactive 3D applications, allowing 3D creation applications to freely exchange digital assets without losing information - enabling a powerful toolchain pipeline combining multiple DCC and 3D processing software packages. Its unique interactive mode provides a comprehensive visual compilation. COLLADA FX supports the creation and encapsulation of shaders using OpenGL ES shading language, enabling first-class 3D creation tools to effectively collaborate in creating OpenGL / OpenGL ES applications and assets.
COLLADA is an open standard, originally used for 3D software data exchange, initiated by SCEA, and now supported by many well-known manufacturers such as Autodesk and XSI. COLLADA can be used not only for exchanging data between modeling tools, but also as a scene description language for small-scale real-time rendering. Because COLLADA DOM has rich content for representing various elements in the scene, from polygonal geometry to cameras, we can use the COLLADA DOM library to read and process scene files. The programming method of COLLADA DOM is similar to COM.