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The description of "RAW" as a three-dimensional model format is usually rather general, because it can represent the original, unprocessed data format.
In the field of 3D modeling, "RAW" may refer to simple binary data formats that are not compressed or encoded, or custom formats defined by specific applications.
The specific content of the "RAW" format depends on its defined application or purpose, which may be in binary format or text format. Generally, this format does not undergo specific compression or encoding processing to maintain the original state of the data.
The x 3D model format usually refers to the Microsoft DirectX (.x) file format, which is a format used to store 3D models and their related data.
X file is a binary format used to store 3D models and their related data, including geometric information, texture mapping, animation data, etc.
X files are widely used in game development and graphic design, especially in applications that use DirectX API. It provides an effective way to save and load complex 3D models and their related data.