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The BVH file format is short for BioVision Hierarchy and is a file format commonly used to store character animation data, especially in the field of motion capture.
BVH files contain hierarchical and motion data and are commonly used in animation and game development.
BVH files are mainly used for storing and transmitting motion capture data, including skeletal hierarchy and motion data. They are widely used in fields such as 3D animation, game development, and virtual reality.
BVH files are in plain text format and are divided into two main parts: Hierarchy and Motion. The file content includes the definition of the skeleton hierarchy and the skeleton position and rotation data for each frame.
BVH files are widely used in 3D animation and game development due to their simple and clear text format and wide range of applications.
The USDZ file is an ARKit USDZ Augmented Reality Data. ARKit is a new software framework that allows developers to create augmented reality experiences for iOS devices. USDZ (Universal Scene Description) is a new file format co-created by Apple and Pixar based on Pixar's Universal Scene Description technology.