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The ase file format is an ASCII Scene Export format exported by Autodesk 3ds Max, mainly used for storing and exchanging 3D model data.
ASE is used in the fields of 3D modeling and Computer Graphics, mainly exporting 3D scene data from 3ds Max software for easy data exchange and compatibility with other software.
The ase file is in plain text format and is encoded in ASCII. The file content is structured and contains information such as vertices, surfaces, materials, texture coordinates, etc. of the 3D model. The file format is in blocks, each block enclosed in braces, containing specific types of data.
glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format. The use of JSON minimizes the size of 3D assets and the runtime processing required to decompress and use these assets. It is used by applications for efficient transmission and loading of 3D scenes and models. glTF was developed by the Khronos Group 3D Format Working Group and is also described by its creators as the JPEG of 3D.
The glTF file format defines a scalable, universal publishing format for 3D content tools and services, simplifying the creative workflow and enabling interoperable use of content across industries. The purpose of creating the glTF file format is to define a scalable, universal publishing format for 3D content tools and services, simplifying the creative workflow and enabling interoperable use of content across industries. It minimizes the runtime processing required by applications using WebGL and other APIs.