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The ase file format is an ASCII Scene Export format exported by Autodesk 3ds Max, mainly used for storing and exchanging 3D model data.
ASE is used in the fields of 3D modeling and Computer Graphics, mainly exporting 3D scene data from 3ds Max software for easy data exchange and compatibility with other software.
The ase file is in plain text format and is encoded in ASCII. The file content is structured and contains information such as vertices, surfaces, materials, texture coordinates, etc. of the 3D model. The file format is in blocks, each block enclosed in braces, containing specific types of data.
COLLADA is an XML-based digital asset exchange solution for interactive 3D applications, allowing 3D creation applications to freely exchange digital assets without losing information - enabling a powerful toolchain pipeline combining multiple DCC and 3D processing software packages. Its unique interactive mode provides a comprehensive visual compilation. COLLADA FX supports the creation and encapsulation of shaders using OpenGL ES shading language, enabling first-class 3D creation tools to effectively collaborate in creating OpenGL / OpenGL ES applications and assets.
COLLADA is an open standard, originally used for 3D software data exchange, initiated by SCEA, and now supported by many well-known manufacturers such as Autodesk and XSI. COLLADA can be used not only for exchanging data between modeling tools, but also as a scene description language for small-scale real-time rendering. Because COLLADA DOM has rich content for representing various elements in the scene, from polygonal geometry to cameras, we can use the COLLADA DOM library to read and process scene files. The programming method of COLLADA DOM is similar to COM.