Convert IQM to GLB 2.0 for free
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IQM is a format for storing and loading 3D models, designed for use in game engines and real-time graphics applications.
The design goal of QM is to provide a universal, easy-to-implement, and easy-to-use model format to support various needs in game development, especially scenes that require animation and complex geometric shapes.
The use of this format can help reduce the workload of developers in model loading and animation processing, and improve the performance and efficiency of applications.
GLB is a binary file format representation of 3D models saved in GL Transfer Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations, and meshes in binary format. This binary format stores glTF assets (JSON, .bin, and images) in binary blobs. It also avoids the problem of increased file size that occurs in the case of glTF. The GLB file format brings compact file size, fast loading, full 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as the MIME type.