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B3D (Blitz3D) is a 3D model format commonly used in Blitz3D game engines. It is a lightweight binary format used to store simple 3D model data and texture information.
B3D files are usually generated and parsed by Blitz3D tools or related model editors. The main advantages of this format are its simplicity and lightweight nature, making it suitable for handling less complex 3D models and scenes.
Most 3DS files belong to Autodesk's 3DS Max. 3DS Enterprise Archive File is mainly used to store 3D graphics usually created with 3DS Max, a cross-platform 3D modeler and renderer. 3DS files usually contain 3D models, animations, scenes, resource objects (OBJs), viewport settings, lighting information, materials, and mesh data for 3D models. Other 3D design software such as AutoCAD, Maya, Photoshop, Pianoalto can also open and render 3DS files. In addition to 3D graphics, the 3DS format is also a ROM image format used to capture and save game data transferred from 3DS handheld video cassettes to gaming devices developed by Nintendo.