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XGL is an XML-based 3D graphics language used to describe 3D models and scenes.
XGL, as an XML-based format, has good readability and extensibility, but it may take up more storage space and load time than binary formats.
It is suitable for situations that require exchanging data between different 3D applications or importing and exporting scenes and models.
The x 3D model format usually refers to the Microsoft DirectX (.x) file format, which is a format used to store 3D models and their related data.
X file is a binary format used to store 3D models and their related data, including geometric information, texture mapping, animation data, etc.
X files are widely used in game development and graphic design, especially in applications that use DirectX API. It provides an effective way to save and load complex 3D models and their related data.