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XGL is an XML-based 3D graphics language used to describe 3D models and scenes.
XGL, as an XML-based format, has good readability and extensibility, but it may take up more storage space and load time than binary formats.
It is suitable for situations that require exchanging data between different 3D applications or importing and exporting scenes and models.
Draco is a glTF extension for mesh compression, an open source library developed by Google for compressing and decompressing 3D meshes to significantly reduce the size of 3D content. It compresses vertex positions, normals, colors, texture coordinates, and any other general vertex properties, increasing the efficiency and speed of transferring 3D content on the web.