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COB format is a 3D model file format originally developed by Caligari (now TrueSpace) for its 3D modeling software.
The COB file format is relatively simple and suitable for storing static geometric models and simple material information.
It does not support complex animations or skeletal systems and is usually used for static scenes or simple 3D model storage.
Although not as popular as some more general formats (such as OBJ or FBX), it still has some value in specific modeling software or old 3D applications.
glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format. The use of JSON minimizes the size of 3D assets and the runtime processing required to decompress and use these assets. It is used by applications for efficient transmission and loading of 3D scenes and models. glTF was developed by the Khronos Group 3D Format Working Group and is also described by its creators as the JPEG of 3D.
The glTF file format defines a scalable, universal publishing format for 3D content tools and services, simplifying the creative workflow and enabling interoperable use of content across industries. The purpose of creating the glTF file format is to define a scalable, universal publishing format for 3D content tools and services, simplifying the creative workflow and enabling interoperable use of content across industries. It minimizes the runtime processing required by applications using WebGL and other APIs.