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IGES (Initial Graphics Exchange Specification) is an international standard for graphic data exchange between computer-aided design (CAD) systems.
IGES files are organized in text format to describe information about 2D and 3D geometric models. It provides a universal data exchange format that allows for data exchange across different CAD software and systems. IGES files contain information such as geometric shapes, topological relationships, dimensions and tolerances, surface characteristics, assembly structures, and can be accompanied by other non geometric attributes such as color, material, hierarchy, etc.
The IGES file adopts a neutral and platform independent representation method, allowing data to be correctly interpreted and processed in different CAD systems. It uses the concept of solid modeling to represent geometric objects as points, lines, curves, surfaces, and their relationships. IGES also supports various geometric types of representations, such as straight line segments, arcs, conics, NURBS curves, planes, spheres, cylindrical surfaces, conical surfaces, polygons, and so on.
The use of IGES format for data exchange has the following advantages: firstly, it provides extensive software compatibility, allowing seamless sharing and exchange of graphic data between different CAD systems. Secondly, IGES files are in text format, making them easy to understand and edit. In addition, IGES is an international standard widely accepted and supported, making data exchange more reliable and reliable.
However, IGES also has some limitations. Due to the text-based format of IGES, the file size is large and there are certain limitations on the accuracy of the description. In addition, IGES does not support advanced features and complex topological relationships, which may lead to information loss or misunderstanding in some cases.
Nevertheless, IGES remains an important CAD data exchange standard, widely used in industrial manufacturing, aerospace, automotive engineering, and other fields. It provides a standardized solution for data sharing and collaboration between different CAD systems.
GLB is a binary file format representation of 3D models saved in GL Transfer Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations, and meshes in binary format. This binary format stores glTF assets (JSON, .bin, and images) in binary blobs. It also avoids the problem of increased file size that occurs in the case of glTF. The GLB file format brings compact file size, fast loading, full 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as the MIME type.