Convert MDC to FBX ASCII for free
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MDC is a simple 3D model format commonly used to store basic geometric information and possible texture data.
The MDC format is often used to store relatively simple static models, such as static decorations or simple entities used in game scenes.
Its design goal is to provide a lightweight, easy-to-load and process model format, suitable for application scenarios that do not require high model quality or require a large number of model loads.
The FBX format of AutoDesk was originally developed by Kaydara in the 1990s for storing 2D or 3D content with motion data. Over the years, due to its 3D animation capabilities, it has evolved into a widely used format for 3D modeling applications such as Blender, 3D Studio Max, and others.
This format is used to contain 3D models, including vertices, faces, and other 3D geometric graphics, as well as animation data. The format is proprietary, but there is a publicly available API for development purposes. The file content can be either text or binary, and the Blender Foundation has worked to document the format.