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glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format. The use of JSON minimizes the size of 3D assets and the runtime processing required to decompress and use these assets. It is used by applications for efficient transmission and loading of 3D scenes and models. glTF was developed by the Khronos Group 3D Format Working Group and is also described by its creators as the JPEG of 3D.
The glTF file format defines a scalable, universal publishing format for 3D content tools and services, simplifying the creative workflow and enabling interoperable use of content across industries. The purpose of creating the glTF file format is to define a scalable, universal publishing format for 3D content tools and services, simplifying the creative workflow and enabling interoperable use of content across industries. It minimizes the runtime processing required by applications using WebGL and other APIs.
The AMF or Additive Manufacturing File Format is an open standard 3D file format primarily used for additive manufacturing processes such as 3D printing. The initial version of this file was released in 2011, and the format is still being developed today.
As a 3D file format, it uses XML-based content to describe one or more 3D objects, which are broken down into solid volumes defined by vertices and triangles. The format supports color and texture materials.